This being the first adventure and all, it was mostly filled with the earlier exposition from the last post. You'll find that I tend to condense the battle sequences that usually take a while to conclude, especially against nameless mooks. If they don't deserve names, they don't deserve descriptions.
After their ship connected with the Tantive IV, Prince Skywalker took half the boarding force to investigate the vessel. The group, along with a few others, was left to guard the retreat. However, after a few minutes, destiny intervened. Skywalker sent them a message to shut down the ship’s communications array, then to meet him in the bridge on the second level. The group met an inexperienced resistance in the corridors of the ship, then proceeded to fight their way through the mess hall as swiftly as they could, killing several Rebels in the process. Ensign Nor’ein and IG-207 were wounded by blaster fire, but not fatally.
Upon entering the communications array, the group herded the terrified technicians into the medical ward and destroyed the door, then shut the array down despite the protestations of the Verpine, who was trying to speed up an information download that would take hours. Hurrying to the bridge, they arrived to find only Skywalker and the ship’s captain alive after what appeared to be a frenzied melee. He informed them that he had interrogated the officer with the Force, and the captain had admitted entrusting the plans to what he called “Freedom Station” to a pair of droids and launched them to Tatooine when the boarding party arrived. Skywalker was about to take the party to the surface when a trio of Mandalorians appeared, seemingly out of nowhere. Skywalker ignited his blue lightsaber and confronted them, ordering the group to carry on the mission and recover the plans, then get them to Thrawn, who would surely return to the siege at Alderaan.
That's right. The Rebels have the Death Star, except they picked an even worse name. I leveled the party up, even though I usually don't like characters to level unless they have time to look back on their actions and grow as individuals or something. However, I don't like playing with level 1 characters who I can't throw a good grenade or competent opponent at.
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